Painting a Naga - WIP

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I have written several RPG and Wargaming play aids:

Dungeon Ecology

This short guide will show you how to create a dungeon with a realistic and believable ecology in just a few simple steps. The process can even be used to improve an existing dungeon or adventure module.

The Druid of Mantis Grove

This adventure site is designed for use with the Kal-Arath RPG/Adventure Game by Castle Grief. The Druid’s Grove is an independent production by Purple Druid and is not affiliated with Castle Grief. It is published under the KAL-ARATH Third Party License.

All of the content was generated during solo play during the Druid Quest Project.
 

The Wargame Paradigm

This zine contains what I believe are the most important Substack essays on the results of my research into how the games known as Blackmoor and Greyhawk were played. This is the culmination of over three years of research into old wargaming rules, studying old newsletters and zines, and building on the research of historians like Jon Peterson and Dan Boggs.

Recently more information has been published by The Fellowship of the Thing, in the form of two essential resources, The Lost Dungeon of Tonisborg and Blackmoor Foundations. These two documents in particular confirm some of the suspicions I developed after studying Dave Arneson’s The First Fantasy Campaign booklet, published by Judge’s Guild.

You can also order a physical copy at lulu.com – The Wargame Paradigm

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