I have re-skinned many of the monsters from the AD&D Monster Manual & the LFG Core book to fit the aesthetics of the World of
Author: Stephen
Session Report | 32 Sacha/3 March 2023 – Otracasbol
The World of WeirthTM is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.
Session Report | 9 Feb/27 Sacha 574 – Otracasbol
The World of Weirth is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.
Critical Fumbles and Weapon Quality
There was a short discussion about fumbles and losing/breaking weapons on a discord recently, so I thought I would share the rules we use in
Non-lethal and Weaponless Combat
I have written about non-lethal and weaponless combat before, but now I have used the charts and system in real game conditions and I think
Session Recap – Agaboth
This post is going to be fairly unusual, as it recounts the adventures of a group of PCs that have traveled to another plane, in
OG Wargamers – Part One – Robert Louis Stevenson
This little book is a fantastic resource for putting together a plan for writing your own Imagi-Nation Campaign Diary. Written in the 1880s, and first
Design Journal – Dungeon23 Unit 1
Welcome to the first of the weekly (or so) posts on the #Dungeon23 Project. I plan to keep a digital journal of each week’s progress,
Dungeon 23 – Planning and Preparation
Welcome, Game Masters! These are some of my initial thoughts on the planning, execution, and final goal of the year-long #Dungeon23 writing exercise. The final
World of Weirth Adventure Seed #1 – Lair of the Cyclopes
As part of the #Dungeon23 Project I have been writing up some lairs and encounters for the surface areas above the megadungeon. This first one