I’ve watched a couple of videos recently, both dealing with the Unarmed and Non-Lethal Combat rules in D&D, etc. The topic also came up at
Category: Design Journal
RPG-a-Day 2021 – Post 6: Path
I found a dungeon online, (heh, of course,) created by @DysonLogos, as part of a Dungeon keying carnival (that I sadly failed to bookmark, apparently!)
RPG-a-Day 2021 Post 5 – Include
When writing out your encounter descriptions it is important to consider what to INCLUDE, what to leave out, and in which order to present the
Design Journal – Land of Terror
One of the projects for later this year is a new campaign, set upon the Isle of Dread. The island will be the region for
Solo Wargaming Campaign – Strategic Map
Putting this Solo Campaign together is a lot of fun. I have been watching some videos, learning from some of the folks who have gone
Miniature Monday – Minis Gaming & Painting Channel?
I made a short video. Over the past few weeks we have been waiting to move into a new place, and so we’ve been camping
Design Journal: Megadungeon Part 1
The megadungeon is the most famous part of Dungeons & Dragons and it’s successors. Sadly, there aren’t that many, as they can be difficult to
World of Weirth Campaign – Downtime Session Recap – 36 Zazel – 5 Hielik 573
The World of Weirth is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.
Design Journal: Fear, Terror and Madness
Earlier I posted a video from Grim Jim on Safety Tools, which was an elaboration on some of the ideas in this video review of
Design Journal: Note-taking Ideas for Game Masters
The other day I happened across a YouTube video from a D&D guy, who had some ideas on note-taking for Game Masters. It was interesting,