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Category: Design Journal

Design Journal (and Theorycrafting) – Unarmed and Non-Lethal Combat
AD&D Design Journal Low Fantasy Gaming Compatible OSR - Old School Rules World of Weirth

Design Journal (and Theorycrafting) – Unarmed and Non-Lethal Combat

24 August 0202123 August 02021

I’ve watched a couple of videos recently, both dealing with the Unarmed and Non-Lethal Combat rules in D&D, etc. The topic also came up at

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Non-Lethal Combat, Unarmed Combat, Weaponless CombatLeave a Comment on Design Journal (and Theorycrafting) – Unarmed and Non-Lethal Combat
RPG-a-Day 2021 – Post 6: Path
Design Journal Gaming Community

RPG-a-Day 2021 – Post 6: Path

11 August 0202110 August 02021

I found a dungeon online, (heh, of course,) created by @DysonLogos, as part of a Dungeon keying carnival (that I sadly failed to bookmark, apparently!)

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cartography, Path, RPG-a-Day 2021, scenario, simplified dungeon diagramLeave a Comment on RPG-a-Day 2021 – Post 6: Path
RPG-a-Day 2021 Post 5 – Include
Design Journal Gaming Community OSR - Old School Rules Playing the Game World of Weirth

RPG-a-Day 2021 Post 5 – Include

10 August 0202110 August 02021

When writing out your encounter descriptions it is important to consider what to INCLUDE, what to leave out, and in which order to present the

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Box Text, Encounters, grave rats, RPG-a-Day 2021Leave a Comment on RPG-a-Day 2021 Post 5 – Include
Design Journal – Land of Terror
Design Journal Low Fantasy Gaming Compatible OSR - Old School Rules World of Weirth

Design Journal – Land of Terror

31 July 0202129 July 02021

One of the projects for later this year is a new campaign, set upon the Isle of Dread. The island will be the region for

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cartography, Clans, drawing, Isle of Dread, Land of Terror, Maps, Naming, pens, toolsLeave a Comment on Design Journal – Land of Terror
Solo Wargaming Campaign – Strategic Map
Design Journal Video log Workbench

Solo Wargaming Campaign – Strategic Map

29 June 0202130 June 02021

Putting this Solo Campaign together is a lot of fun. I have been watching some videos, learning from some of the folks who have gone

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cartography, Maps, rules systems, Solo Wargaming, War of the GoatsLeave a Comment on Solo Wargaming Campaign – Strategic Map
Miniature Monday – Minis Gaming & Painting Channel?
Design Journal Journaling Miniatures Social Media Networks

Miniature Monday – Minis Gaming & Painting Channel?

21 June 0202122 June 02021

I made a short video. Over the past few weeks we have been waiting to move into a new place, and so we’ve been camping

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gaming videos, miniatures, painting videos, youtubeLeave a Comment on Miniature Monday – Minis Gaming & Painting Channel?
Design Journal: Megadungeon Part 1
Design Journal OSR - Old School Rules

Design Journal: Megadungeon Part 1

10 June 020219 June 02021

The megadungeon is the most famous part of Dungeons & Dragons and it’s successors. Sadly, there aren’t that many, as they can be difficult to

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Dungeon Master, lairs, megadungeon, worldbuilding1 Comment on Design Journal: Megadungeon Part 1
World of Weirth Campaign – Downtime Session Recap – 36 Zazel – 5 Hielik 573
Design Journal OSR - Old School Rules World of Weirth

World of Weirth Campaign – Downtime Session Recap – 36 Zazel – 5 Hielik 573

7 June 020214 June 02021

The World of Weirth is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.

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1-1 Timekeeping, Downtime, LFG, LFG Campaign 11 Comment on World of Weirth Campaign – Downtime Session Recap – 36 Zazel – 5 Hielik 573
Design Journal: Fear, Terror and Madness
Design Journal OSR - Old School Rules

Design Journal: Fear, Terror and Madness

20 May 0202120 May 02021

Earlier I posted a video from Grim Jim on Safety Tools, which was an elaboration on some of the ideas in this video review of

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Fear, game mechanics, Madness, TerrorLeave a Comment on Design Journal: Fear, Terror and Madness
Design Journal: Note-taking Ideas for Game Masters
Design Journal Gaming Community

Design Journal: Note-taking Ideas for Game Masters

11 May 0202111 May 02021

The other day I happened across a YouTube video from a D&D guy, who had some ideas on note-taking for Game Masters. It was interesting,

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Dungeon Master, Game Master Tools, Note Taking, Notebook1 Comment on Design Journal: Note-taking Ideas for Game Masters
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The World of Weirth Campaign

Hex map of Weirth campaign with Hexkit

Read the Playtest Campaign Session Reports

Link to Playtest Campaign Session Reports

The World of Weirth on WorldAnvil

You can check out the World of Weirth lore on the WorldAnvil site.

Zine Collection on itchio

Dungeon Ecology

Hobby Progress 2022

Models Painted:
Final for 2021: 200+

YTD for 2022: 20
WIP on the workbench (Feb '22): 2,448 15mm ACW minis

Writing projects:

World of Weirth Swords 'n' Sorcery FRP - WIP

Megadungeon Zine - WIP

Recent Posts

  • Design Journal – Complexity Budget and Cognitive Load
  • Chainmail vs War Machine
  • Wargame Study: A Project in Game Design
  • The Underground Architect’s Guide to…Dungeon Ecology
  • Miniature Monday – Chainmail Battles in 6mm, Don’t Give Up the Ship & More

Tweets from World of Weirth

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Order of the d30

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Recent Comments

  • An Introduction to My Old School Philosophy – Stephen's Hobby Workshop on Law vs Chaos – Thoughts on Alignment
  • Stephen on Playing the Game – Session 62 – Return to Portasbol
  • Travis on Playing the Game – Session 62 – Return to Portasbol
  • Session Recap – World of Weirth – LFG Campaign Episodes 42-44 – Stephen's Hobby Workshop on An Introduction to My Old School Philosophy
  • Jeffro Johnson on Geek Gab – The “Right Way” to Play D&D – Stephen's Hobby Workshop on An Introduction to My Old School Philosophy

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