I have recently undergone a substantial life-change, in that I have a health condition involving my legs and joints such that I am no longer
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Session Recap – World of Weirth – LFG Campaign Episodes 24-25
The World of Weirth is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.
World of Weirth on World Anvil
I am building the lore and setting information for the World of Weirth Campaign on the World Anvil site. While there is a lot of
Session Recap – World of Weirth – LFG Campaign Episodes 20-23
The World of Weirth is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.
The Wandering Damage Table
This was an in-joke for me and my teen-age friends that played D&D. It was a tool that DMs could use when PCs were getting
Good GM + Good Players + Trust = a GREAT Game
Alexis at Tao of D&D is one of my blog-heroes. Analytical, thoughtful, creative, and able to communicate in a clear, attention-getting fashion. I have learned
Shadow of Evil Chaos: Running the Game
The World of Weirth is my home-brew FRP setting. It is strictly Swords & Sorcery, in a setting designed to look and feel more like
A View of the Room
Today I’d like to share a guest post from Travis Miller, who blogs at Grumpy Wizard about Old-School Gaming. We decided to take on the
Post Share – There is No D&D, Really. It’s All D&D.
My friend Brian (@Deathtrap Games on Twitter) shares some thoughts on what is D&D, really, over at the Grumpy Wizard blog: A while back I
Law vs Chaos – Thoughts on Alignment
Alignment in D&D and similar FRPs is an oft-maligned subject. For the Swords & Sorcery-styled World of Weirth campaign I am looking for some over-arching