Over the next few months I will be playing a variety of board, hex & chit, and miniatures battles games. While I’m certain it will be entertaining, I have a larger purpose in mind, to study how they work and to extract a set of best practices for creating a Mass Combat system for FRP games that is more generally useable than seems to be the case.
I am really looking forward to this, both in terms of learning new games, but also sharing this with all of you. I am still trying to figure out the best way to share the notes and Design Journal here, most likely it will just get its own tag – FRP Mass Combat Design.
Some of the games will be from the pages of the Strategy & Tactics magazine special editions.
We will also take a look at Dawn of Battle by Mike Nagel
Battles for Prydain by Eleazar Lawson
and the Kingmaker bookcase game from Avalon Hill
Here is a short video explaining further. I look forward to your comments and suggestions!
For more content like this, with even more detail and “behind the scenes” info, check out the Substack: