Welcome, Game Masters! These are some of my initial thoughts on the planning, execution, and final goal of the year-long #Dungeon23 writing exercise. The final
Year: 2022
World of Weirth Adventure Seed #1 – Lair of the Cyclopes
As part of the #Dungeon23 Project I have been writing up some lairs and encounters for the surface areas above the megadungeon. This first one
Session Recap – 17 Sacha 574 | 1 Dec 2022
The World of Weirth is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.
#Dungeon23
Sean McCoy has a great idea for a group project in 2023, everybody draw a #Megadungeon! The other day I posted on twitter about a
Session Recap – 17 Sacha 574 | 23 Nov 2022
The World of Weirth is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.
Blood Red Moon – Part Three
The fires continue to burn! The Water Cultists are escaping! A Chainmail Battle like you have probably never seen!
Blood Red Moon – Part Two
The battle continues! Will the Chaos Enchanter be able to breach the wall? How will the Castellan respond?
Blood Red Moon – Part One
The Adventure begins! The video describes the setup and rules for the Massed Combat that is about to take place in the campaign. Check out
Blood Red Moon – Prologue
A big event is coming! There have been a lot of things going on with my campaign lately, and they have all come to a
Session Recap – 17 Nov 2022/12 Sacha 574
The World of Weirth is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.