Well, I certainly learned some things from this mini battle. The first two playtest games indicated that Chainmail looks like a battle of maneuvers, and
Year: 2021
Maps for Your Campaign
I didn’t feel like doing much of anything yesterday, so I started drawing and doodling. This is the result: In addition to this simple temple
Chainmail Battles Playthru Video
I’m just learning how to make these videos for Youtubing, and it is more time-consuming than I thought. Especially since the YT will not let
How to Manage Multiple PCs in a Setting of 1:1 Timekeeping
The method of Timekeeping for FRP games called 1:1 can be a bit tricky to fully grasp, and harder still to take complete advantage of.
Session Recap – World of Weirth – LFG Campaign Episode 52
The World of Weirth is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.
Session Recap – World of Weirth – LFG Campaign Episodes 49 & 50
The World of Weirth is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.
Miniature Monday – December Week 1
Whew! It has been a busy week. Lots of things going on. I managed to record the first game of Chainmail, most of the editing
Session Recap – World of Weirth – LFG Campaign Episode 48
The World of Weirth is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.
Adding Wargaming Back Into D&D
Well, that is exactly what I plan to be doing, very, very soon. I’ve already recruited a few gentlemen to be Patrons in the World
Session Recap – World of Weirth – LFG Campaign Episodes 42-44
The World of Weirth is a setting much like a Hyborian Age, with danger at every turn, Swords & Sorcery magic, demons and mad prophets.